![]() ![]() The higher the threat, the more likely the person is to be targeted. Threat is the amount of attention you attract when facing enemies in combat. For more info see Boons, Status Effects and Combat Effects. Listed here are effects that affect the current character, these effects include both positive and negative status'. Unlike Health, however, Resolve does not increase by improving a specific attribute, it is merely the resistance to such attacks that can be improved. Resolve is reduced by Lust and Mental attacks, including some events that may reduce it. Resolve serves as the second durability stat, serving as 'sanity' when facing off against horrifying or sexy things. Health is further increased by increasing associated attributes. Health is reduced by physical and magical attacks in addition to some events that may occur that affect Health. ![]() Health serves as one of two durability stats when combat is involved. The bar will flash slowly when full, indicating that the Champion can level up after resting. The amount of experience shown until the next level. ![]()
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